I don’t normally care for playing incomplete games – I can tolerate incomplete or abandonned serial fiction, but when it’s a video game and you add to that the possibility of getting psychologically invested in a save file (which may not be compatible with future versions of the game even if it does continue to update), the frustration level increases greatly. That said, Sage intrigued me enough and the new demo had enough of it implemented that I thought it was worth giving a try, so here’s my review of Pokemon Sage Demo 2.0.5 (this version released 10 August 2017, available here) after having played it to completion.īefore discussing anything about the demo itself, we need to have a brief digression to talk about some background details on Pokemon Sage and its creators. I’ll quote this paragraph because it’s concise and includes all the necessary details: Here is a link to the About page on the Pokemon Sage wiki, which explains some of the history and design philosophy behind the game.Ĭontent note/trigger warning: 4chan and everything that entails. Pokémon Sage is a Pokémon fan-game, created by the anonymous members of 4chan’s /vp/ board. It began as the project CAPX, which stands for “Create a Pokédex”, and was simply a collaborative attempt to design a set of new Pokémon (fakemon).
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